ELDEN RING

Elden Ring
Senior Environment & Props Artist – R&D & Preproduction
FromSoftware

Worked in the R&D and Preproduction department on Elden Ring during my time at FromSoftware.

My primary focus was collaborating with the team to establish development pipelines and workflows for the creation of large-scale props and environment assets.

Responsibilities included:
3D modeling and texturing of environment and prop assets
Supporting pipeline development and workflow optimization during early production

It was a privilege to contribute to the project alongside the team at FromSoftware.

The following screenshots showcase environment and prop assets I created for the project.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.

©BANDAI NAMCO Entertainment Inc. / ©2022 FromSoftware, Inc.